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- From: "Jyrki Saarinen" <jsaarinen@kone.fipnet.fi>
- Date: Sun, 21 Jan 96 19:15:11 UT
- Comments: Illegal date header - new date added by quicknews
- X-Original-Date: Sun, 21 Jan 96 20:03:19
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- Subject: Re: TMapping again!
- Message-ID: <38232113@kone.fipnet.fi>
-
-
- > Acuracy of 6bit for Y. 1/64 is not that bad, it
- > basicly mean you will repeat 1 pixel from the source upto 64time.
- > 64x64 pixels are pretty huge, and for a 32x32 texture map 1/64
- > should be enought for reduction.
- >
- > I never tryed myself,I use 256x256 tmap. and 16/16bit fixed point
-
- How is your loop? I though a fast way to use two addx
- to get 16 bits of precision for V, too..
-
- -- _
- a Stellar programmer _ //
- "Amiga - back for the future" \X/
-